Showing posts with label software. Show all posts
Showing posts with label software. Show all posts
Saturday, June 9, 2012
WinProm
WinProm is a computer program written by a mathematician Edward Earl of San Diego. The program uses USGS Digital Elevation Model (DEM) databases to automatically calculate peaks, ridges, and key cols. It is intended to help calculate the prominence of a peak in the cases when the key col is very far away from a high-prominence peak.
Tuesday, April 24, 2012
Scrum
Scrum is an iterative, incremental methodology for project management often seen in agile software development, a type of software engineering.
During each “sprint”, typically a two to four week period (with the length being decided by the team), the team creates a potentially shippable product increment (for example, working and tested software). The set of features that go into a sprint come from the product “backlog”, which is a prioritized set of high level requirements of work to be done. Which backlog items go into the sprint is determined during the sprint planning meeting. During this meeting, the Product Owner informs the team of the items in the product backlog that he or she wants completed. The team then determines how much of this they can commit to complete during the next sprint, and records this in the sprint backlog.[6] During a sprint, no one is allowed to change the sprint backlog, which means that the requirements are frozen for that sprint. Development is timeboxed such that the sprint must end on time; if requirements are not completed for any reason they are left out and returned to the product backlog. After a sprint is completed, the team demonstrates how to use the software.
During each “sprint”, typically a two to four week period (with the length being decided by the team), the team creates a potentially shippable product increment (for example, working and tested software). The set of features that go into a sprint come from the product “backlog”, which is a prioritized set of high level requirements of work to be done. Which backlog items go into the sprint is determined during the sprint planning meeting. During this meeting, the Product Owner informs the team of the items in the product backlog that he or she wants completed. The team then determines how much of this they can commit to complete during the next sprint, and records this in the sprint backlog.[6] During a sprint, no one is allowed to change the sprint backlog, which means that the requirements are frozen for that sprint. Development is timeboxed such that the sprint must end on time; if requirements are not completed for any reason they are left out and returned to the product backlog. After a sprint is completed, the team demonstrates how to use the software.
Sunday, October 24, 2010
Tasman
Tasman is the name of a layout engine developed by Microsoft, introduced with the Macintosh version of Internet Explorer 5, a new feature in the development of Internet Explorer for Mac (IE mac versions extended back to IE 2). Tasman was an attempt to improve support for web standards, as defined by the World Wide Web Consortium. At the time of its release, Tasman was seen as the layout engine with the best support for web standards such as HTML and CSS. Internet Explorer for Mac is no longer supported, but newer versions of Tasman are incorporated in some other current Microsoft products.
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